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EUreka3D-XR

European Union's REKonstructed content in 3D to produce XR experiences
About

EUreka3D-XR

Project Coordinated by PhotoConsortium (Italy)

The project is the continuation project of EUreka3D, funded by the Digital Europe Programme of the European Union, to develop innovative re-use scenarios and tools that enable the creation of extended reality (XR) applications, through expanding the features and services already developed and tested in the EUreka3D project.

The project will offer tools and resources for cultural institutions to create immersive experiences. It includes a framework for content providers to enhance their digital skills and transform content into XR experiences. EUreka3D-XR will develop showcase scenarios and conduct impact assessments to ensure long-term sustainability.

start
01/02/2025
end
31/07/2026
Funding Source
DIGITAL Europe Programme
project budget
EUR 1,000,000
egi budget
EUR 195,596
Contract No.
101174054
type of project
Research and innovation
Target Group
Research communities

EGI Foundation role in the project:

EGI contribute to the project with Cloud Compute and AAI services, therefore providing the project with the technical infrastructure to execute extended reality (XR) tools.

EGI will also support the project’s communications activities.

Expected results:

The project will:

  • Provide capacity building and improvement of the digital skills that are currently lacking at the level of individual Cultural Heritage Institutions (CHIs) in the creation and management of 3D cultural assets.
  • Develop services to support 3D digitization efforts, according to the most recent recommendations and state-of-the-art technologies, also identifying scalable solutions that allow CHIs big and small to access them in a sustainable way.
  • Develop services for safe authentication and authorization; and for access to hosting data spaces where the 3D models are deposited and handled by the CHI without the need of creating and maintaing proprietary architecture and complex database management systems, but approaching instead the whole issue according to the concept of Software as a Service.
  • Enable a new and more advanced way of harvesting content, which is not limited to geometrical 3D models and basic metadata but integrates the knowledge and the memory that are attached to the digital objects, which will generate higher value collections to be reused for scientific research, education and tourism applications.
  • Test the workflow in a real-case scenario, by providing high quality 3D digitization and models, that are also aggregated and made available to the Europeana platform.